#1 Leagues & DMM RSPS (2024)

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  1. Update Log #38

    Xsj posted a topic in Update Logs

    Misc Bugs / Changes Player made suggestions Chambers of Xeric I won't blabber on about the hundreds of hours this took but just hope everyone enjoys the changes and more diverse content (especially for rangers) in raids. As with all major changes please allow some leniency for a few updates to occur over the weekend to fix anything missed in testing: New Party System matching ToB and ToAMvP Scoreboard at the end of the raidOverlay during the raid showing your contribution Purple chance breakdown in chat at the completion of the raidIf you 'roll' a purple you are added to a list of players who rolled purple, and up to 3 random people are selected from this list in case more than 3 successfully land one per raidIf you don't roll a purple, you will receive regular loot scaled on your contribution (points/damage)HP orbs for your teammates (disabled by default based on staff feedback)Fake scaling to increase the number of 'players' inside the raid, granting higher purple chancesMore information on the Raid for global purple announcements, like the duration it took, how many rooms you completed etc Invocation SystemMatching ToB and ToA, Chambers of Xeric now has invocations to customize the raidDifferently from ToB, this system also allows you to customize what rooms you want to complete in CoXYou can skip straight to olm, sacrificing much higher purple % and paying a feeOr complete all 12 rooms, increase your purple chance, and pay no gp feeOr mix-and-match, complete some rooms you want, and skip others you don't!Similar to ToA, adding invocations will increase your raid level, and this will also increase the bosses hp levels. It will not scale their att/def similar to ToB as this is a pain point for anybody without highly accurate weapons in high invocation raids.Any CoX run completed with all 12 boss rooms enabled will be considered a Challenge Mode raid (and receive 12% base purple chance vs 4% - on top of all other boosts) Weekly Boss Speed Run Has not been active as it was just sitting on a ToB placeholder for the past few weeks, but for anyone who attempted this please speak to an adminThis week the speed run has been set to our newest Chambers of Xeric (Solo, CM) update - good luck!Any major bugs discovered / used will invalidate the runXsj

    • Yesterday at 07:55
  2. I'm taking time to write this up as I've realized it's not entirely clear what direction I'm headed with our Chambers of Xeric update coming, but am super excited to release it and I'm sure you will all love it! Party System The party system has been redone from the ground up to match ToB and ToA. This means you can now see things like: MvP Board at the end of a RaidPurple Chance in chat based on your performance in the CoX raidHP Orbs or your team mates (toggle-able) A clean refined feeling to creating/entering/exiting etc.Invocation System The Invocation system has also been integrated to the new party system for CoX, allowing for custom Invocations to be created to increase or modify difficulty - or modify the raid itself! What does that look like? All 12 bosses are grouped in a set of 2You can enable or disable them as you likeDon't like fighting Vanguards? don't run the InvocationHave a warhammer and want to fight Tekton? Enable the invocation!Every set of 2 bosses you add increases your raid length and difficulty, and in turn also increases your purple chancesThe ordering of these bosses matches what you see on the Invocation list, so if Tekton is enabled, he will always be firstIf you enable no boss encounter invocations, you will simply enter at the Olm floor As this is a very modular system, each 'floor' will only have 4 rooms, an entry, the 2 bosses from that invocation, and an exitOnce you complete the 2 bosses, proceeding to the exit room will move you to the next floor (or next 2 bosses in your invocation choices)If you die, you will be placed back at the start of this floor (unless you have No Respawn invocation active!)An overlay will display your points (damage) the party's points (damage) and how many rooms you've completed out of the total your party leader selected for that run Existing Features/Changes Every feature the current Olm encounter had will remainFake Scaling to increase the 'raid size' will remainIncreased loot chances through revised formulas matching ToB/ToAAll players will now roll a purple chance based on their performance sent in chat, and if more than 3 people qualified for a purple, 3 people are selected from the list at random to receive the purpleCompleting longer raids will be more beneficial to purple chances, if olm takes 5 minutes and a full run is 25min, the full run drop rate will be well above 5x that of olmChambers of Xeric (CM) - Challenge Mode With the above system, Challenge Mode will now count if you completed all 12 boss encounters prior to Olm, anything less is just a regular CoXMulti-Raid-Raid? One of the original ideas I had when I began creating this modular system (and ToB) is that both raids can now work interconnectedly (CoX and ToB)This means we could see you setup a raid like Maiden, Bloat, Tekton, Vespula, Xarpus and finish with Olm if you wanted to, rolling both loot tables - more on this later though 🙂 Hope this clarifies for everyone what's coming - now head over to #Suggestions (Click here) and let me know what Invocations you'd like to see available at CoX! Xsj

    • June 15
  3. Update Log #37

    Xsj posted a topic in Update Logs

    Misc Bugs / Changes Player made suggestions Weekend Events #1 - Vulcan Weekly DMMThe 4th run of our $2,500 USD (now monthly) DMM will begin this Sunday, with the server being up for 2 weeks and a finale taking place for the following 2 weekends before closure until next monthThis will be livestreamed on the VulcanRSPS twitchFirst 7 days -> followed by a 1v1 tournament for $1,000 USD on Sunday the 9thSecond 7 days -> followed by Multi & 1v1 tournament for $1,500 USD on Sunday the 16th Weekly Boss Speed Run Congratulations to 111loggedin, Unexpolited and Hardstyle. Please contact an Admin to receive your bondsThis week the boss has been set to Theatre of Blood (Solo) with the above changesRuns will only count if the party size that began the raid was 1 (solo)I've also increased the prize pool to $150 / $100 / $50 for this week's challenge, good luck!And congratulations to our tournament winners this week:

    • May 31
  4. Update Log #36

    Xsj posted a topic in Update Logs

    Misc Bugs / Changes Player made suggestions Abyssal Sire - Rework Now spawns in at phase 2 in the middle of the roomNo longer have to deal with prep / tentacles / avoidanceNow resets if the player who 'awoke' the Sire hasn't been around for 1 minuteNo longer displays 811/400 hp on the Runelite hp bar incorrectlyWill continue to respawn in 2 secondsShould feel a lot smoother / less tedious to kill The Nightmare - Rework Has been re-written entirelyNow has 1 public instance available for all players to joinWill now respawn within the same room no longer requiring you to exit and re-join to respawn NightmareFollows similar damage requirement mechanics to Corp and Nex, dropping loot to all players in the room provided they deal 120 damageHas introduced all 3 basic attacks (Melee, Ranged, Magic)Has introduced all 8 special attacks (Grasping Claws, Sleep Walkers, Husks, Flower Power, Prayer Switch, Parasites, Charge & Spores)Now utilises the boss HP overlay found at most bossesWill scale up an additional 200hp per player in the room, but drop rates are more common for longer killsShould overall feel much cleaner / smoother to fight compared to previous versionNow has a new scroll available that can trigger 2x loot from Nightmare for 60 minutes via scroll shop (::events)Can now receive the Parasitic Egg as a rare drop, allowing you to metamorphisis the pet Weekly Boss Speed Run Congratulations to 111loggedin, Go Door and Yomo. Please contact an Admin to receive your bondsThis week the boss has been set to Zulrah - good luck!And congratulations to our tournament winners this week:

    • May 24
  5. 1 Character usernames

    Xsj posted a topic in Knowledge Base

    To purchase a 1 character username from the available ones left the cost is 5x $25 Bonds A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W, X, Y, Z0, 1, 2, 3, 4, 5, 6, 7, 8, 9

    • May 17
  6. Update Log #35

    Xsj posted a topic in Update Logs

    Misc Bugs / Changes Player made suggestions Weekend Events #1 - Vulcan Weekly DMMThe third run of our $1,000 USD weekly DMM will conclude this Saturday, where participants will fight it out in a multi stage & 1v1 stage elimination This will be livestreamed on the VulcanRSPS twitchAt the completion of the tournament, we will be moving to a rotating schedule:For the first 2 weeks of every month, there will 2 tournaments hosted.The finale of each week will always occur on a Saturday, so some weeks may be shorter/longer than a perfect 7 day weekFirst 7 days -> 1v1 tournament for $1,000 USD Second 7 days -> Multi & 1v1 tournament for $1,500 USD#2 - Vulcan's first store discount in 7 months!Vulcan will have a store discount code for the first time in 7 months (since we launched DT2 bosses in October!)By entering code "MOBILE" at checkout you will receive 50% off your order for 48 hours this weekend onlyThe next time we offer a store discount will probably be a similar length (6mo + away) Weekly Boss Speed Run Congratulations to Unexploited, Plebeian & Sekrue. Please contact an Admin to receive your bondsThis week the boss has been set to Tombs of Amascut (500+, Solo)The minimum raid invocation level will be 500Runs at 500 or above will only count if the party size that began the raid was 1 (solo)I've also increased the prize pool to $150 / $100 / $50 for this week's challengeAnd congratulations to our tournament winners this week:

    • May 17
  7. Update Log #34

    Xsj posted a topic in Update Logs

    Vulcan Mobile - Live for all of Android The 'Function' button has been set to Tap-To-Drop toggle by defaultThis means tapping it will set your inventory red, and all items tapped will drop (similar to shift-click drop on PC)A save has been added to confirm if you have ever logged into PC, allowing for mobile only accounts to verify themselvesThe custom Vulcan Teleporter Icon can be disabled by turning off Show Store Orb in SettingsThe minimum item value for loot notification setting now works - allowing you to enter 0gp - 100m and you will receive a chat message if you receive a drop above the value entered. This will also now work on PC, but is more for Mobile QoL as it's easier to right click loot piles on PC All players on mobile devices will have an additional icon next to their League type: Misc Bugs / Changes Exchange Master changes Name free-up / 1 character usernames A service not offered in over a year now, but have received numerous requests in the past month to free up inactive usernames or purchase single character usernamesTo free up a username you can now make a support ticket at a cost of 1x $25 BondTo purchase a 1 character username from the available ones left the cost is 5x $25 BondsA, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W, X, Y, Z0, 1, 2, 3, 4, 5, 6, 7, 8, 9 Player made suggestions Weekend Events #1 - Vulcan Weekly DMMThe second run of our $1,000 USD weekly DMM will conclude this Sunday, where participants will fight it out in a Multi stage & 1v1 stage elimination This will be livestreamed on the VulcanRSPS twitchAt the completion of the tournament, the weekly boosts will reset & players that enter the 1v1s will lose their inventory & equipment, and will have their non-combat stats reset. The week will then start over with another 1v1 tournament the following weekend Weekly Boss Speed Run Unfortunately a bug occurred this week in the weekly speed run, allowing players to cheese a 5 man party and leave at the end, having it count as a solo ToB runAs a result of not being able to validate who's run was legitimate, I've asked the admins to distribute the bonds to the top 3 who could verify themselves with a video recording (mentioned mid-week)This week has been set to Vorkath - good luck!And congratulations to our tournament winners this week:

    • May 10
  8. Update Log #33

    Xsj posted a topic in Update Logs

    Misc Bugs / Changes Player made suggestions Vulcan Mobile Some keen eyed players noticed this popped up on our advertising yesterday.. and they were right! Get ready to run Tombs of Amascut with your attack speed relics from the comfort of your own bed! Vulcan will begin testing mobile with staff members & high tier donators in the coming weeksI will begin with Android and expand as we are confident and comfortable with mobile compatibility This has been (and will continue to be) the reason the update logs seems lighter than they were throughout every week of April Weekend Events #1 - Fountain EventAll fountain bonuses will be enabled for 24 hours this coming weekend #2 - Vulcan Weekly DMMThe first run of our $1,000 USD weekly DMM will conclude this Sunday, where participants will fight it out in a Multi stage & 1v1 stage elimination This will be livestreamed on the vulcanrsps twitchAt the completion of the tournament, the weekly boosts will reset & players that enter the 1v1s will lose their inventory & equipment, and will have their non-combat stats reset. The week will then start over with another 1v1 tournament the following weekend Weekly Boss Speed Run Congratulations to Sekrue, Jonny1 & Powdah. Please contact an Admin to receive your bondsThis week the boss has been set to Theatre of Blood (Solo) I've also increased the prize pool to $150 / $100 / $50 for this week's challengeAnd congratulations to our tournament winners this week:

    • May 3
  9. Deadman Mode - World #2

    Xsj replied to Xsj's topic in Knowledge Base

    New purpose for World 2 New purpose for World 2 / DMM: At the request of @Deadmen the below changes have been made: Moving forward Vulcan will host a weekly Deadman Mode event with a prize pool of $1,000 USD / 6,000m OSGP (every weekend), with a similar format to Rust At the start of each month, all accounts will be fully wipedAt the end of each week, any account that enters the final 1v1 will lose their gear, non-combat stats and point balances (pvm, skilling, exchange points, etc). You will keep your combat stats & prayers unlocked and just need to rebuild your gear for the following weekend's multi & 1v1 stageAs I can see gear fatigue becoming a thing (having to kill demonics every week for example) a very very basic gear setup will be provided to enter the 1v1s to encourage everyone to still participate if you didn't have time to gear that weekChanges implemented since last weekend's DMM #6: Admins can now pause the DMM round and correct any issues before it resumesAdmins can now trade with players in a tournament in emergenciesThe timer between rounds has increased from 15 seconds to 30 secondsThe banks that spawn in round 1 will now stay for 3 minutes before they de-spawnWhen the banks spawn they will specify they disappear when the timer hits 25Mystery boxes have been made untradeable againDivine / regular rune pouches will no longer drop to the ground for your opponentBreaches can now spawn in all 8 locations over the map vs just 4 in the wildernessBreaches can now spawn in single locationsLoot keys from PKs will now specify where the key has gone to both players involvedDisabled special restore from pvp kills as it's a world 1 only perkFreezes now break when a player traverses up/down a ladderMorrigans axes/javelins have been added to the global loot tableBOFA and VW now correctly load their last-saved attack styleBofa/Morrigans axe/dorg cbow no longer work with sigil of the ninjaDying in PvP will now clear your rune pouch of runesGod staff are now lost on PvP deathsYou will no longer keep 3 items when you die unskulledYou will no longer keep untradeables on death that are normally lost to match osrsDt2 bosses now receive 3x loot from day four with other bossesRemoved multiple items from DMM mboxes like virtus & spirit shieldsAdded bandos boots, armadyl helmet, drake's claw and tridentAdded new raid bonuses and 3x drops at DT2 bosses to day 4 & 5Limited votes to match main world of 3 per 12hrs per accountGraphics now play for the final winnerYou can join the DMM Discord here: https://discord.gg/295JKKWbuw

    • April 23
    • 2 replies
  10. Update Log #32

    Xsj posted a topic in Update Logs

    Misc Bugs / Changes Deadman Mode #6 and new purpose for World 2 Player made suggestions Weekend Events Fountain EventAll fountain bonuses will be enabled for 24 hours this coming weekend Vulcan Bingo Event The Vulcan Bingo event will take place this coming weekendFirst 5 players to compete a line on the bingo card will claim prizes as seen below PlacePrize 1st$200 USD2nd$150 USD3rd$100 USD4th$75 in Bonds5th$50 in Bonds All accounts will start fresh on launch time when the Bingo event begins, and will select Leagues 4 & Event (gamemode)Bingo accounts are 'Elite Iron' accounts for some restrictions placed like no donationsBingo accounts cannot claim votesBingo accounts will not appear on the hiscores, and cannot change gamemode at MacBingo accounts will receive regular XP rates, and will benefit from fountain / scroll XP boostsFor future bingo events, if this one runs with a lot of interestI will incorporate the below into an in-game interface that marks off tasks as you goAnd announce as bingo accounts complete tasks on the bingo card, how many total they've done etc Weekly Boss Speed Run Congratulations to Brogan (leagues 3 account!), Tedge L4, & GIM Sadness. Please contact an Admin to receive your bondsThis week the boss has been set to Chambers of Xeric (Solo) - good luck!And congratulations below to the winners of the tournaments hosted this past week:

    • April 19
  11. Deadman Mode - World #2

    Xsj replied to Xsj's topic in Knowledge Base

    Misc Corrected Zuriels staff dropping 50 at once like it was a morrigans ranged wep Corrected multi arena having some spots marked as singles Corrected 1v1 tournament not dropping opponent's ammo on death Corrected 1v1 tournament not dropping opponent's ring on death 1v1 tournament will no longer unimbue items or revert to uncharged states, so they keep their bonuses (i.e. dfs, wyvern shields, toxic sodt etc) Untradeable items like infernal cape will now drop to the ground for your opponent in 1v1s Corrected Rampage & Aggression sigil working together, to clarify - if you equip both only rampage will function Aggression sigil now also works in PvP scenarios Rampage now works in PvP scenarios Anglerfish no longer overheal to 121 if you're in pvp combat within the last 10 seconds Added bank eat delay on karambwans and potions Freezes are now broken at 10 tile distance vs 12 Saturated heart boost now only lasts for 5 minutes vs 7 Saturated heart will no longer boost back up if you brew down Fixed a bug with using sigil of consistency in PvP scenarios Energy transfer can now only be used in multi Starting 3 sigils now calculate their chance to proc at the start of a hit vs after damage calculation All sigils have been set to untradable for this DMM Breach slayer monsters no longer require a slayer level to attackLowered the teleport restriction to 1 minute after dying or logging in Updated DMM mystery box loots, Removing: godsword hilts, food/pots, divine spirit shieldAdded: sigil box, virtus armour, vestiges for ringsMisc rarity changesVote shop: Mystery box is now 15 tickets eachAdded arcane / dex prayer scrollsAdded scroll shop point scroll to purchase account permanent upgradesNotes: You'll need 1 hour of playtime to claim any votes You'll need 10 hours of playtime to purchase mystery boxes from the vote shop Every time you do either of these, a ping is sent to the staff team with all of your detailsAlmost all NPCs have access to the global DMM loot, but the two I'm sure most people would like to know are: Chance of DMM Sigil box: NPC Level 400 or above: 1 in 112 killsNPC Level 275 or above: 1 in 184 killsNPC Level 150 or above: 1 in 281 killsNPC Level 75 or above: 1 in 1,350 killsNPC Level below 75: 1 in 2,025 killsChance of a VLS specifically (roll the global loot table, then pick VLS from it): NPC Level 400 or above: 1 in 800 killsNPC Level 275 or above: 1 in 1,377 killsNPC Level 150 or above: 1 in 2,050 killsNPC Level 75 or above: 1 in 7,800 killsNPC Level below 75: 1 in 12,200 killsOther Breaches will drop loot to 7 people who deal at least 50 damage per mob, but this can be configured as we go if it's too lowCorp beast drop mechanics match Nex, where everyone in the room with a min damage contribution gets a loot rollVirtus has custom stats on Vulcan, placing it slightly above ancestral (and then additionally has the ancient magicks effect)50% of Donations can be transferred back to World 1 at the conclusion of the DMM, if we received enough to cover prize pools, this will be confirmed after the final 1v1s

    • April 6
    • 2 replies
  12. Update Log #31

    Xsj posted a topic in Update Logs

    Misc Bugs / Changes Corrected a minor bug allowing you to stack a couple of time invocations in ToA (only allowing an extra 10 or 20 raid levels, any higher attempts to glitch insta-killed you)Corrected Saradomin GWD minions dropping shards frequentlyCorrected Sage's greaves working for people who do not have the Trickster relic still unlockedCorrected being able to kill Nex while she was in her spawning phase with a Bulwark specialChanged how unlocking Praying to the Gods CA task unlocksAdjusted how frequently Mimic drops mystery box scraps due to unintended killing mechanicsSelecting a Jad or Zuk task will now cap at 1 per task, regardless of if you have the scroll unlockedCorrected Zamorak GWD minions walking into walls from last patchCreating a Divine rune pouch now specifies the runes from your regular rune pouch were sent to your bank, not deletedPhantom MuspahCorrected a bug of skipping the Prayer shield phase despite the chat msg saying you dealt no damageNow has a delay where it cannot have hits apply while it does the shockwave attackNow has a slight delay as it transitions phases where damage is nullifiedNow has a maximum damage cap while it is in the teleporting phase around the roomIncreased it's drop rates to accommodate for slightly slower killsCorrected Black bears dropping ensouled head 100% of the timeUpdated the 200m Cape Perks thread (::capeperks)Corrected a bug with Holy sanguinesti staffUpdated how the Defeat Venenatis task checks to match the other kill count tasksProduction prodigy boost now applies to making thammaron's sceptreCorrected Corporeal beast visually dropping 'boulders' due to jagex changing an ID instead of a white graphicAdjusted the ToA MVP board to hopefully stop it very rarely showing someone else's invocation levelCorrected thamm/accursed sceptre damage boost not matchingCorrected Superior/Bloodthirsty Wyrms turning into regular Wyrms Corrected damage in Sotetseg Maze applying if the person exits the raid mid soteteg pathLowered the Pillar collapse damage radius by 1 square in p1 VerzikUpdated Marble gargoyle drop table chancesVardorvis can no longer be frozen stillFixed a bug with magic XP and teleport to target in wildernessUpdated gauntlet timers to check when opening combat diary interfaceTephra is no longer sped up by using Ranged relic at Zalcano or using rapid styleCorrected some players losing their Leagues 3 / 4 icon on right click until relogging when entering wildCorrected Tzhaar pickpocketing giving diamonds vs uncutCorrected a bug with running far away from Whisperer during the pillar hide attack Tournament Changes Adjusted gear setups for Obby Maul, Welfare Melee and Magic (Harmonised staff)The 1v1 fights will now ensure there is an even number of participants. To do so, more than 1 person will receive a bye round in the first roundAll of these people will be placed in 1 separate arena, while the rest continue their fightsFor example, if 98 people enter 30 of these would be given a bye round in round 1. leaving 68 people to fight, with 34 winners. These 34 winners would then be paired with the 30 who were given byes, totalling 64. This will then continue down to the final 2 -> 64, 32, 16, 8, 4, 2.You can no longer double death due to poisonThe top 4 and final 2 arenas have been visually updated A new arena has been added to the Multi Tournament and will now be chosen 50% of the timeThe Zamorak vs Saradomin theme will continue in this arena, just with a new layout RuneLite Changes Courtesy of Polar we now have the below RuneLite changes added: Undying Retribution timerWill countdown for 3 minutes until your undying retribution is active again Last Recall timerWill countdown for 6 minutes until it regains powerif you're a donator and have faster recall usage, the timer will disappear from your screen before it hits 0. This will indicate it's ready for use (did not want to overcomplicate this to make it per donator tier) Run / Walk - Using Control KeyThis can be configured within the Settings in-game Control + T to teleportSimilar to control + b to open bank, control + T will now open the teleporter for youControl + H to HomeAs above, control + H will automatically teleport you Home Zalcano Event A new scroll has been added to the Scroll point shop - Double Zalcano (1hr)Consuming the scroll will grant double experience to mining & runecrafting at ZalcanoYou will also receive 2x loot rolls per kill completed Zalcano now requires you to have dealt some damage to receive loot Player made suggestions Illeniumboi: separate scroll shops to timed/permanent as it's fullSeparated to tradeable / untradeable scroll shopsRock: Totem pieces 100% drop from superiors in catacombsAdded a 100% totem drop to your superior & bloodthirsty killsIt will roll the next piece you need in the totem in line with the rest of catacombsIlleniumboi: a scroll to provide afk obelisk timeAdded to the untradeable scroll shopBub: DK ring drop ratesLowered Berserker ring from 1/338 to 1/276 (-50 kills)Lowered Archer's ring from 1/211 to 1/187 (-25 kills)Lowered Seer's ring from 1/371 to 1/324 (-50 kills)Deadmen: Corporeal beast to 2k hp Increased from 1k to 2kLowered damage requirement to 50 to receive lootOtago: show your private instance info in quest tabAdded below your personal info, showing your instance name & duration left Parukes: Undying retribution timerAdded aboveItzPennyWise: Leagues 3 craftsmen set effectAdded set effect of the CraftsmenThis is similar to Leagues 4 - Production Prodigy speeding up activities, but will only apply toSmithingCraftingFletching - including inside of WintertodtUncivil: PK accounts need to be removedIncreased their entry fee to wilderness to 1.5m to ensure they're always risking wealth while in wildUrsine: allow guardian spawn msg to be filteredAdded behind chat filterNoobody: Add gaurdians of the riftAs this is a big job, hopefully the updated Zalcano event makes RC better before we explore thisUrsine: Disable Cannon at revenant cavesDoneThe Chunch: Change collection log rewards for cerberus, nex hydra & sireUpdated to replace their scrolls that most would already have by this pointNoDropsYet: Command for instance timer remainingAdded to quest tab above alreadyOli: Personal banker buff for Leagues 3Buffed from 50% + sages renown to 75% + sages renownMehoyminoy: Ruinous prayers overheadRemoved Intensify counting as an overhead prayer to match leagues 4 versions as it was changed since when I originally added themMultiple people: Buff rangeWith Shadow's insane accuracy for all monsters, the above change to ruinous prayers to allow Intensify (+40% accuracy all styles) to stack with other overheads should bring melee & range accuracy up without changing magic (it will result in less damage boosting through prayer though)240: Pillory guard petI give you the Pillory CadetWill triple the amount of gold you receive from the pillory guardWill block the pillory guard from spawning 10% of the time when following you Noted to come in the next 2 weeks Bob: Nightmare of AshihamaNightmare is currently on my list of changes I want to revamp but didn't make the cut this weekMultiple People: Add more items to the sacrifice shopThis is coming - dinhs, d claws, justiciar, ancient godsword, avernics, dragon armour, cerberus crystals, ghrazi rapier, hydra leather, spirit shields etcGE history tabUpdate James pricing with the most recent dataRuinous quick prayersAnd multiple others suggestions Holiday / Server Events Vulcan Bingo Event A new Discord event has been added for Saturday April 20th, Vulcan Bingo!A Bingo card will be posted in the lead up specifying 16-25 different challengesFirst 3 players to compete a line on the bingo card will winThe prize pool will be in excess of $500 USDAll players will have to start a new account and select 'Bingo' as their game mode to playThe event will run for approx. 3-5 hours for completion. Easter Event Easter event has now concluded, hope you all found your 50 rewards! Weekly Boss Speed Run Congratulations to Vekk, Yomo & Chances. Please contact an Admin to receive your bondsThis week the boss has been set to Phantom Muspah - good luck!

    • April 5
  13. Deadman Mode - World #2

    Xsj posted a topic in Knowledge Base

    Please ensure you read the last comment on this thread as it is the latest update to World 2 / Deadman Mode on Vulcan: ---------- Welcome to Vulcan's DMM #6 - Prize Pool $3,000 USD. Vulcan does not make profit from DMMs and they're very time consuming in code. Voting is the only thing that benefits Vulcan from the DMM, and the only reason I continue to provide them where other's don't, so if you'd like them to continue please ensure you vote Prize Pool As with all DMMs we have run, prize pool may increase or decrease depending on overall entrants in finale compared to previous DMMs (usually 100-130), and with donations received to prize pool.Only 1 person can claim 1 reward per tournament (exception: last alive multi and a top 8 finish) Rules Normal (common sense) rules apply, no doxing, racism, bug abuse, vpn voting etc.If above occurs, you and/or your entire team will be disqualified depending on severityand we may not even tell you until you try to claim a prize Server wide event schedule DMM Sigils DMM Breaches Multi Fog Stage 1v1 Fight Stage Voting & Donations Misc Info

    • April 2
    • 2 replies
  14. Update Log #30

    Xsj posted a topic in Update Logs

    Misc Bugs / Changes Moved stackable clue boxes from treasure seeker relic back to tier 1 passiveCorrected Bloodthirsty gargoyle's not dropping itemsCorrected High Level Invoc boost for ToA displaying the purple chance higher than it was (4x vs 3x) Creating cannonballs can now run indefinitely, vs stopping at 28 steel barsFixed wyrms getting stuck when turning into superiors / being unattackableCorrected Bandos minions not attacking after respawn for long periodsCompleting a ToB room will now restore special/run energy broken from last patchCorrected Tumekens shadow / Scythe being auto lost in wild if it has charges Corrected Mystic smoke battlestaff broadcasting as a rare dropCorrected ammo saving bug related to accumulator / assembler Ava's devices (72% chance to save): Ava's accumulator, accumulator max cape, ranging cape Ava's assemblers (80% chance to save): Ava's assembler, assembler max cape, masori assembler, masori max cape, ranging mastery cape The bug lied in vorkath assembler counting as both, thus rolling a chance to save ammo 72% then 80% per shot firedP3 Warden now has a delay before his skull attack starts, to finish any floor attack activeVial of blood now adds to collection log from ToBGiant Egg Sack from sarachnis can now be opened for 100 red spider eggsCorrected a specific square in ToA getting you instantly killed on p2 bombs/lightningCollateral damage combat achievement now also unlocks using ancient magicksCorrected open a master casket personal task only unlocking if you had treasure seeker relicDinh's bulwark now counts as a crush weapon for Newspaper enthusiast sarachnis combat achievementFixed bloodbark helm making face invisibleCorrected smith gloves given by collection log boxesCorrected General graador aggressiveness bug since last patchCorrected a few make X potion tasks requiring 1 more than they stateProduction Prodigy (L4) now makes jugs of wine at 4x speed correctlyLoot pickpocketed will now add to the collection log before being noted by tricksterCorrected Ancient Sceptres not remembering autocast when weapon switchingCorrected divine battlemage no longer boosting defence levelsCorrected the pharaoh's sceptre recieved from collection log boxWearing 99 attack skillcape now grants entry to the warriors guild without 130 combinedYou can no longer use a cannon in the giant mole lairWith auto cannon reload scroll unlocked, your cannon takes the balls from your inventory as it hits 0 balls There is now a 1/50 chance this will not occur, and you will need to manually reload the cannon to prevent indefinite afking while 'dancing' to keep yourself from being marked as IdleCorrected entering ToB only requiring 1 free slot for the leader so party members could lose their ambrosiaRemoved an NPC in Falador mining named Hendor cosplaying as a prifddinas elfCorrected Mixing correctly CA at Alchemical HydraCorrected announcement for completing X league tasks requiring +1 than it broadcastsMorrigans in the tournament point store is now fixed version due to last update's changesFixed a bug with Forceful Wind Invocation at ToB, and lowered the chance by 50% of bosses knocking you back with it enabledYou can no longer enter Priffidinas using the Fairy mushroom if you don't meet the level requirementsElf archers are no longer aggressive in LLetyaYou can no longer wear Cerberus boots unless you have unlocked the ability to create themAdded "::tpRaidWarning" to re-enable the exit raid warning message if you've previously hidden itCorrected Barrows not showing KC on collection logCorrected claiming combat diary rewards with a full inventory not prompting you to free up space firstCorrected ToB combat speed tasks not unlocking when meeting the time requirementCorrected Gauntlet drop rates being 50% less likely to drop than what they show on drop table viewer (so they're now more common)Receiving the corrupted youngleff will now add the regular youngleff to your Collection logIf you already have it, talking to it will add it once to the logCorrected Highest ToB Invocation on collection log showing the raid level/50 as your highest one completed incorrectlyCorrected a bug with Soul Stealer + dinhs bulwark being able to deal damage to ToA Obelisk in phase 2Corrected a bug with Soul Stealer and being able to stun Leviathan indefinitelyThere is now a 5 second delay after Leviathan's stun wears off, where the Leviathan cannot be stunned againUnfortunately, this mechanic was abused by 13 players as verified by logs. As a result:Gim Team #1 (3 members) - Permanently bannedGim Team #2 (3 members) - All Leviathan drops removed from their accounts, mage levels reset to 1, 2 tumekens shadows deleted, 1 torva set deleted7 Individual players - All leviathan drops removed, all mage levels reset to 1, 1 valuable item removed from their account (twisted bow x2, zaryte crossbow x2, sang staff x2, divine spirit shield x1)Updated the minimum amount of GP in your Wilderness coffer to 250k to enter the wild, rewarding pkers 225k of it if killedWilderness mobs are now excluded from rolling the global loot table, so drop rates will not be impacted / extend time you spend in the wild Speaking of the Wilderness.. After an extensive revamp of how all relics work, I have enabled Leagues 3 & Leagues 4 Relics within the Wilderness: All non combat relics can now proc their effect in the wilderness across both leagues, including sending resources to the bankAll combat relics can now proc their effect such as boosted accuracy/max hits, faster attack speed, rune saving etc, while in combat with an NPC(Obviously) no relic effect from either league will apply in PvP combatExclusions / notes: (Leagues 3) Living on a prayer relic will still not reduce prayer drain the wild(Leagues 3) Larger recharger relic will still not provide faster special energy restore in the wild (Leagues 4) Weapons master relic will still not provide faster special energy restore in the wild (Leagues 4) Undying retribution relic can only proc in the wilderness if you have not been attacked by any player at allThe list of players who have attacked you can be cleared by waiting outside of the wilderness for 1 minute / relogging(Leagues 4) Brawler's resolve will still not protect against fire breath, venom and poison within the wilderness, as these can be inflicted by players(Leagues 4) Special energy transfer spell cannot be used in conjunction with weapons master for more than 1 transfer(L3/L4) Ruinous prayers will remain disabled within the wilderness / pvp minigames as it would require a huge overhaul of prayers to differentiate applying the prayer boosts to pvp/pvm combat Player made suggestions Due to the Deadman Mode event beginning next week (and beta this week), and the above change to the Wilderness taking a very long time, I haven't had time to review all Suggestions this week. Below is what I have quickly thrown in: Benjamin: Relics to work in WildernessDoneOtago: Add cannonball creation behind the chat filterDoneMezhone: More private instancesAdded Giant Mole instanceAs it costs money to enter, the Giant Mole will not burrow in an instance as QoLAdded Sarachnis instanceAs it costs money to enter, Sarachnis will not walk to room corners in an instance as QoLAdded Thermonuclear smoke devil instanceCombat Diary rewards interface now shows how much the PvM instance cost will be per tier (200% regular cost down to 10%)Updated how Bandos instance works to try and prevent a rare bug with it being stuckShane: More bosses to the fountain roll like NexUpdated the 2x Nex fountain event to include 2x Corporeal beast so players can choose which mass to attendCorporeal beast will require a minimum of 75 damage to receive a dropCorporeal beast and regular Nex will now specify in chat what drop you received as Drop #1, Drop #2 etcIlleniumBoi: Add a rotating boss drop event that changesNot exactly what you're after, but with above changes to Nex / Corp event, and the below, we'll see how it flows before possible expansionAdded a new Wilderness Boss event, every ~7 hours all Wilderness bosses will receive boosted drop rates for 30 minutes (2-3 rolls per kill, at random)EoZombie: Revamp slayer tasks/weightingSome of your requests already existAdjusted most slayer task weightingsAdded a chat message specifying the weight of the task you received and what contributes to calculating this. This will allow players to see the total amount of tasks they can receive increase as they level up / unlocking more tasks / unblock tasks etc Nath BTW: Can Magic 200m cape have same stats as mage arena 2 capesUpdated to matchAlvskan: 200m Ranging cape to count as AvasDoneMontferrat: Allow us to hide triviaAlready existed but corrected the command having a typo in it so it was unusableKelvo: Add chat message to specify quest level requirements for Muspah like DTAddedPowder: Add a timer to cannon auto reload / auto collect cluesAdded above to prevent indefinite afkingFenris_vermir: Zalcano improvementsZalcano will no longer randomly stop you mining / interrupt when you try to start Zalcano can no longer use 2 floor attacks back to back, and will no longer have a blue circle change to a red one underneath youEaster Event Will remain until next Friday's update, so make sure you've found your 50 eggs PvP Tournaments Added 5 new 1v1 Tournament formatsDDS deathmatch + vengVoidwaker deathmatchHarmonised Staff / Fire surgePure MSB / Obby MaulerWelfare D Scim MeleeAdded 2 new Multi Tournament formatsFree to play Range/MeleeFire Strike Weekly Boss Speed Run Congratulations to Jakerz, Kelvo & Ghostrip. Please contact an Admin to receive your bondsThis week the boss has been set to Corrupted Gauntlet - good luck!The prize pool for this week has increased to $75, $50 and $25

    • March 28
  15. Update Log #29

    Xsj posted a topic in Update Logs

    Misc Bugs / Changes Void knight armour now works with elite/regular void top/bottom/gloves matched with (or) helmets instead of requiring the full (or) setYou can now smelt 4 steel bars at once into Cannonballs to speed up creationYou can now use noted steel bars to smelt Cannonballs, allowing you to afk this for all of your bars (up to 90 minute idle timer)Simplified the old & outdated process to fortify masori & forcing players to do wilderness slayerOld: Break down armadyl armour -> fortify Morrigans -> fortify Masori with morrigansNew: Break down armadyl armour -> fortify Masori with 2x the armadyl plates regularly requiredthe 2x requirement is due to the large amount of unfortified masori currently in-game compared to fortified versionsUpdated the chat message for voting date/time rarely displaying the same day twice, but resetting the streak (it was correctly doing so, just a chat message conversion bug)Scythe of ViturCharging the Scythe of Vitur now only requires 1 vial of blood for every 3,000 charges you addThe Scythe will 3x hit the Core NPC within Tombs of AmascutMelee Accuracy - upon testing to find why the scythe was so sh*t I've found the 50% accuracy boost was not applying to all melee weapons correctly. With this correction melee feels much more on par with range/mage builds on l4Make 30 prayer potion task no longer requires 31Corrected Perfect Sire CA not unlockingThe cape received for Soul wars from collection log boxes is now the correct colorCorrected the ore pack you receive from collection log boxesCorrected the ring of elements you receive from collection log boxesPrayer no longer regenerates passively for high tier donators in the wilderness/pvp minigamesFarmer's fortune now correctly yields all allotment patch at 20x vs 3x speedFletching unf bolts without inventory space will now send the excess to the groundAuto noted mole claws/skins will now add to collection log firstCorrected chance of Rocky pet upgraded receiving bonus loot rolls when pickpocketing w/ l4 tricksterCorrected Swoop No More CA not unlocking correctlyCorrected Walk Straight Pray True CA not unlocking due to a typoAdjusted how You Are Not Prepared CA unlocksCorrected DT2 Awakened kill timers never resetting after your first attempt. They will now show how long the successful kill actually tookCorrected regular Bastion/Battlemage potions not working when clickedCorrected a couple of items like Justiciar not counting as Sara GWD itemsCorrected turning in 100 claws to wyson for the league task with recent changes to wysonGhommal's hilt 5 will now be given for Master CA completion (even though you can use the previous ghommal's hilts to create the defender)You can now right click Ghommal's Defenders 5/6 to access the teleport menu from the ghommal's hilt given at completion of hard CALeagues 3 Combat RelicsCan now proc a 2nd hit while using special attacksThis can occur on all 3 stylesIf it procs on the Dawnbringer with Chain Magic, you will hit Verzik in the first phase for 115 damage x2Armadyl crossbow now uses 50% instead of 40% special incorrectlyCorrected Collateral Damage CA taskCorrected Equip a granite ring task not unlockingTornado in Awakened Leviathan will now respawn if you remain for multiple killsSarachnis now drops egg sack for log completionThe fountain ending will no longer end a barrows / wintertodt event earlyIf a barrows / wintertodt event is active, another one can no longer be started before it finishesCorrected Rapid Succession CA requiring exactly 9 seconds from 1st to last kill of the 3 DKs vs just less than 9 seconds overallCrystal key townboard task now specifies it's for enhanced chest onlyReceiving a Pet while double pet roll from the fountain is active no longer adds 2x to your collection log incorrectlyDisabled fountain being able to start the 60min timer during a weekend fountain eventCorrected Bile attack from Nex following a player home in very rare casesYou can now receive Brimstone key drops while on any Slayer assignmentYou will receive a chat message indicating when a key is dropped from the untradeable chat notifierYou can now receive Larran's keys at a rate of 1/60 for all Slayer tasks completed in the wilderness on mobs above level 60Stacking 2 of the same pvp weapons will no longer reset their charges to fullYou can no longer stack 2 of the same pvp weapon as each weapon will store it's unique charges correctlyCorrected Colossal hydras not rolling the superior drop tableGoldsmith gauntlets now stack with trailblazer pickaxe to grant 2x experience on gold ore/barsCorrected magic staffs not giving +2 to your attack range when on Defensive castingUpdated James' Trade Post history pricing with the latest data Raid Bugs/Changes Damage done via Guardian thrall / reg thralls in ToB and ToA will now count to your individual contribution for MVPCorrected Perfect Olm CA not showing failure messages in chat when you make a mistakeBoosted stats are no longer restored down, only up, at the completion of each ToB RoomImbued/Saturated heart cooldown now resets at the completion of each ToB roomDraining Warden (P3)'s defence will no longer reset on each phase of the skulls, the defence will remain lowered for the rest of the fightShadow Verzik invocation can no longer also proc the Zebak wavesCorrected various ToB speed chaser / runner tasks not unlocking in correct timeCorrected ToB loot base chance showing as 8% for regular & hard mode in chat incorrectly (they were calculating correctly though, so no actual change here). To clarify:The base chance of ToB loot is 6%The base chance of ToB (Hard Mode) loot is 12%With the fountain enabled these are given +3 and +6 respectively.Raid Invocations, MVP boost, and any admin events are added on top of these chancesPlayers that do not advance to the next room will automatically be moved after 15 seconds in ToA nowIf the leader dies the same tick as a ToB boss they will now be moved from the death cage after 10 secondsPlayers in a death cage at the end of a ToB will no longer be moved out as the boss dies, but will be automatically advanced to the next room when the leader advancesEntering ToA loot room will now place you next to the scoreboard & closer to the chestsBoth ToA and ToB will now utilise the ToA raid MVP board as both have been expanded to 8 player parties6 Titles are available in both ToB and ToAThe Anchor - most deaths in the raidThe Carry - most damage dealt to bossesThe Leech - least damage dealt to bossesThe Tank - most damage taken from bossesThe Showoff - highest value of total gear used in the raidThe Peasant - lowest value of total gear used in the raid Player Made Suggestions Alvskan: Buff loot at Awakened Nex Event Drastically increased the chance from this eventLowered the chip damage Awakened Nex does from 50% through prayer to 30%Lowered by the same amount at NexTranquillo: Command to see what bonus scrolls are currently active from playersAdded ::events to show thisFriction: Add a 1 minute reminder for the Tournament startingDoneEoZombie: Change the undying retribution chat message color to be more readableDoneItzPennyWise: Reduce the cost of corrupting crystal itemsReduced from 80k to 50k charges for regular accountsIrons will now only need to achieve 50% of this, so 25k chargesIf you currently have charges above this, they will be automatically refunded when you select 'Check' on the weaponCant Be Asked/Hapetin: Buff melee damage / buff scytheCorrected Melee accuracy above, should resolve thisDeadmen: Ability to revert pegasian, primordial and eternal boots to crystalsAdded by using the boots on the armor repair stand at home, for a cost of 1mYou will not receive the base boots back (dragon, rangers, infinity)Bub: Add locator orb to lower hp quickerAdded to Community favour shop, lowering your hp by 10 until it hits 1 hp (it cannot kill you)NoDropsYet: Make it free to swap prayer booksNo longer costs GP to switch to ruinous prayers on leagues 4 as this was your relic pick, but leagues 3 accounts will still have to payTokey: Change dragon metal lump / dhcb exchange valuesLowered drop rate from Rune Dragons earlier this week already so this is more balancedUrsine: P3 warden melee defenceFixed the defence resetting each skull wave above alreadyFixed melee accuracy above already, so should resolve thisSainty: Remove the warning to exit a raid for hcimAdded an option to Never show this option againSelecting this will save the setting for both dangerous raids (toa/tob)Calib101: Ability to get wrath runes easier or create themAdded to Theatre of Blood drop tableNath BTW: Remove imbued heart cooldown her ToB roomCompleted aboveEepyCatGirl: brimstone keys to global loot tableAdded a new way to obtain these above Forgot username: Cannons / afk playersCannons can no longer be used at sand crabsTreasure Seeker will no longer add clues to your drops if you've been inactive for 90 minutesAuto pickup scrolls for Clues & Herbs will no longer proc if you're marked as idle Cannons will no longer auto reload balls if you're marked as idle Easter Event - Easter egg hunt Every hour, for the first 6 minutes of the hour (server uptime) an Easter egg will spawnThe Egg can spawn in any city with a teleport found on the Modern/Normal Spellbook:Varrock, Lumbridge, Falador, CamelotKourend, Ardougne, Watchtower, Trollheim, Ape AtollOnce the Egg has been found, you must meet the requirements to take a reward:1,250 Total levelOnline for at least 10 minutesClaimed less than 50 eggs alreadyRewards300k Coins per find4 Random Easter themed clothingChance to roll 8 unique rare drops, including 10 mystery boxes or a Pet mystery boxThe Egg will run away after being claimed by a player, so make sure you work together to keep track of it for everybody else! java_mVuu1IIXVK (online-video-cutter.com).mp4 Weekly boss speed run results Congratulations to Samba, Kelvo & Ghostrip. Please contact an Admin to receive your bondsThis week the boss has been set to Duke Sucellus - have fun! Deadman Mode #6 Vulcan will host it's 6th Deadman Mode (separate world) beginning in April (Discord Event has exact timings in your timezone)Final details will be posted 5 days prior to launch of the DMM in a separate announcementThe prize pool will be approx. $3,000 USD depending on entrants/interest just as the other ones have been

    • March 22
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